Destiny 2 Font Of Light
Elemental Wells are a Combat Style mechanic in Destiny 2. Introduced in Flavor of the Chosen, these Wells grant ability energy when picked up. They behave similarly to Orbs of Power, and they tin can be contradistinct through the use of Combat Style mods. These mods range from allowing your grenades to spawn Elemental Wells to granting a damage buff when grabbed.
Today, we'll exist looking at how every Elemental Well modernistic works in Destiny 2, discussing how the modern works and any notable synergies information technology has. If you aren't familiar with how Elemental Wells work, read our Elemental Well guide. Entries are listed in alphabetical order.
Updated March 13th, 2022, by Charles Burgar: Well of Tenacity saw a massive vitrify in The Witch Queen expansion, granting 50% damage resistance from 10%. We've updated this commodity to include this updated information, and we've made some formatting changes to brand this article easier to read.
Table Of Contents
Bountiful Wells
Bountiful Wells: Elemental well mods that cause you to spawn elemental wells can at present stack, spawning boosted wells for each additional copy of the mod y'all have equipped.
Affinity | Solar |
---|---|
Cost | ii Energy |
Effect | Well-generating mods can now stack, spawning an boosted Elemental Well per stack. |
Unlisted in the mod'south description, Bountiful Wells will crusade all Well-spawning mods to create two Wells instead of just i, even if you don't have a duplicate modernistic equipped. When you equip copies of a mod, it'll add an additional Well for each copy, upwards to a maximum of iv additional Wells. Stacking the Bountiful Wells modernistic does zip.
How Each Modernistic Is Affected By Bountiful Wells
Elemental Armaments | |
---|---|
Mods | Wells Generated |
Elemental Armaments | 1 |
Armaments + Bountiful | 2 |
Armaments x2 + Bountiful | 3 |
Armaments x3 + Bountiful | 4 |
Armaments x4 + Bountiful | five |
Wellmaker Mods | |
---|---|
Mods | Wells Generated |
Wellmaker | 1 |
Wellmaker + Bountiful | 2 |
Wellmaker x2 + Bountiful | 3 |
Wellmaker x3 + Bountiful | four |
Wellmaker x4 + Bountiful | 4 |
Supreme Wellmaker | |
---|---|
Mods | Wells Generated |
Supreme Wellmaker | three |
Supreme + Bountiful | 4 |
Supreme x2 + Bountiful | 5 |
Supreme x3 + Bountiful | 6 |
Supreme x4 + Bountiful | half dozen |
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Elemental Armaments
Elemental Armaments: Weapon takedowns with a damage type that matches your subclass element have an escalating risk to spawn an elemental well.
Analogousness | Universal |
---|---|
Price | ii Energy |
Issue | Matching elemental weapon kills tin spawn Elemental Wells. Wells accept a x% run a risk to spawn per kill that stacks until a Well is formed. |
Elemental Armaments behaves similarly to Accuse Harvester. Every kill has an escalating chance to spawn an Elemental Well. Information technology takes around eight kills on average to spawn a Well, tougher enemies granting more progress. You lot'll need to use a weapon that matches your bracket chemical element. Stasis users should consider using Kinetic weapons with Osmosis to expand their options.
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Elemental Accuse
Elemental Charge: Become Charged with Calorie-free by picking upwardly an elemental well. If the elemental well's chemical element blazon matches your subclass element, you gain ii stacks of Charged with Low-cal.
Analogousness | Universal |
---|---|
Cost | 2 Energy |
Event | Elemental Wells grant Charged with Light stacks. Wells that match your subclass grant double the stacks. |
If you have the Stacks on Stacks mod equipped, a matching Elemental Well grants 4 Charged with Low-cal stacks, non three. Grabbing a non-matching Well will only grant two Charged with Calorie-free stacks. You lot can use this mod combination to maintain furnishings like Loftier-Energy Burn down much more easily.
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Elemental Lite
Elemental Light: Defeating a combatant with your Super spawns an elemental well that matches your subclass energy blazon.
Affinity | Universal |
---|---|
Cost | ane Free energy |
Issue | Super kills spawn Elemental Wells |
As with other Well-generating mods, Elemental Low-cal tin can just make i Elemental Well every couple of seconds. Your Super needs to be able to damage enemies to generate Wells.
Supers That Don't Work
- Shadowshot
- Only direct pointer impacts and explosions caused by deceased tethered enemies will spawn Wells.
- Well of Radiance
- Simply the sword plunge blitheness tin can spawn Wells.
- Ward of Dawn
Stasis Supers are extremely inconsistent. Most of these Supers kill enemies with shatters instead of Super damage.
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Elemental Ordnance
Elemental Ordnance: Defeating a combatant with a grenade spawns an elemental well that matches your bracket energy type.
Affinity | Universal |
---|---|
Toll | three Energy |
Effect | Grenade kills spawn Elemental Wells |
Grenades tin can only spawn an Elemental Well once every couple of seconds. Whatsoever grenade that deals persistent impairment over an surface area, such as a Vortex Grenade, works best with Elemental Ordnance.
When paired with Elemental Charge, this gives your abilities a ways of generating stacks of Charged with Calorie-free, making for powerful synergies with mods similar Firepower, Heal Thyself, and Energy Converter. Warlocks, in particular, tin can take full advantage of this mod with Contraverse Agree or Verity'south Brow.
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Elemental Shards
Elemental Shards: Stasis shards count equally Stasis elemental wells for you. Does not apply to Crucible, Trials, or Iron Banner.
Affinity | Stasis |
---|---|
Toll | two Free energy |
Consequence | Stasis Shards count equally Stasis Elemental Wells. Has a five-2d cooldown between each shard pickup. |
While the modern's description makes information technology sound downright overpowered, there are two things keeping Elemental Shards in check:
- Information technology doesn't piece of work in PvP.
- There's a 5-second cooldown between each pickup.
- Shown in-game as a debuff chosen "Elemental Shards Cooldown."
In essence, this mod will allow 1 Stasis Shard you lot grab to count as a Stasis Well every five seconds. You do non gain additional ability free energy from this Shard. Grabbing a Stasis Shard with this mod will only grant ten% melee energy—twenty% with Whisper of Hunger equipped—and activate any Elemental Well mods on your armor. Seeking Wells does not work with Stasis Shards while this mod is equipped.
Mods That Piece of work With Elemental Shards
- Elemental Charge
- Font of Might
- Font of Wisdom
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Elemental Fourth dimension Dilation
Elemental Time Dilation: Elemental Well mods that grant you time-limited benefits can now stack, increasing the duration of the consequence for each copy of the modern you lot accept equipped.
Affinity | Stasis |
---|---|
Cost | three Energy |
Upshot | You can now stack Elemental Well mods that grant a time-limited buff, increasing the duration of the effect. |
Not listed in the modernistic's description, Elemental Time Dilation extends the duration of time-sensitive buff furnishings on its own. You can't stack Elemental Time Dilation on itself; you'll demand to stack the mod that grants the fourth dimension-limited buff.
How Each Modern Is Affected By Fourth dimension Dilation
Font of Might | |
---|---|
Mods | Duration |
Font of Might | 10 seconds |
Might + Dilation | 13 seconds |
Might x2 + Dilation | 16 seconds |
Might x3 + Dilation | twenty seconds |
Font of Wisdom | |
---|---|
Mods | Elapsing |
Font of Wisdom | 30 seconds |
Wisdom + Dilation | 35 seconds |
Wisdom x2 + Dilation | xl seconds |
Wisdom x3 + Dilation | 45 seconds |
Well of Ions | |
---|---|
Mods | Duration |
Well of Ions | 10 seconds |
Ions + Dilation | 13 seconds |
Ions x2 + Dilation | xvi seconds |
Ions x3 + Dilation | 20 seconds |
Well of Life | |
---|---|
Mods | Elapsing |
Well of Life | 10 seconds |
Life + Dilation | 13 seconds |
Life x2 + Dilation | xvi seconds |
Life x3 + Dilation | 20 seconds |
Well of Tenacity | |
---|---|
Mods | Duration |
Well of Tenacity | 5 seconds |
Tenacity + Dilation | 8 seconds |
Tenacity x2 + Dilation | 11 seconds |
Tenacity x2 + Dilation | fifteen seconds |
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Enduring Wells
Indelible Wells: Increases the lifespan of elemental wells you create. Multiple copies of this modern stack, farther extending the lifespan.
Affinity | Void |
---|---|
Cost | two Energy |
Outcome | Your Elemental Wells have longer to expire. This mod stacks. |
Indelible Wells extends the duration of Elemental Wells y'all create. For clarity, this modern only affects the duration of the Elemental Well itself, not any vitrify effects that well grants. Wells terminal for 20 seconds by default. Indelible Wells extends this duration by 10 seconds per Indelible Well mod on your armor.
Enduring Well Duration
Mods | Duration |
---|---|
None | twenty seconds |
Enduring Wells x1 | thirty seconds |
Enduring Wells x2 | 40 seconds |
Enduring Wells x3 | 50 seconds |
Enduring Wells x4 | threescore seconds |
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Explosive Wellmaker
Explosive Wellmaker: Rapidly defeating combatants with explosive impairment spawns a Solar elemental well.
Affinity | Solar |
---|---|
Cost | three Energy |
Effect | AoE multikills can spawn Solar Elemental Wells. |
Explosive harm consists of anything that deals damage over an expanse (known every bit AoE damage past most).
What Works With Explosive Wellmaker
A few notable sources of explosive impairment include:
Weapon | Note |
---|---|
Grenades | Persistent grenades are best for spawning Wells. |
Xenophage | Whatsoever kill from Xeno spawns Wells. |
Sunshot | On-impale explosions count. |
Ticuu's Divination | Sacred Flame explosions count. |
Graviton Lance | Blackness Hole kills count. |
Grenade Launchers | Any GL works. |
Rocket Launchers | Any Rocket Launcher works. |
Dragonfly and Firefly | The perk must state the final blow for it to count. |
Explosive Exotics | Chromatic Fire, Bombardiers, and Severance Enclosure can all spawn elemental Wells. |
The only notable exception to this is Warmind Cells. These practice not spawn Solar Elemental Wells at all, regardless of how many enemies they kill.
Spawning a Well with this modernistic seems to exist highly dependent on how many enemies you chop-chop defeat. The more enemies yous kill with Solar AoE damage a brusk timespan, the more likely a Solar Elemental Well volition spawn.
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Font Of Might
Font of Might: Picking up an elemental well that matches your subclass free energy type grants a temporary bonus to weapon damage of that same elemental blazon.
Analogousness | Universal |
---|---|
Toll | iv Energy |
Effect | Proceeds a 25% damage heave later on grabbing a matching Elemental Well. Stacks with other buffs, and lasts for 10 seconds. |
Font of Might grants a 25% damage vitrify for ten seconds whenever you take hold of an Elemental Well that matches your subclass chemical element blazon. Similar to Mask of Bakris' Light Shift buff, this damage buff stacks with character buffs similar Weapons of Light and High-Energy Fire.
This damage buff is just for elemental damage that matches your subclass blazon. If yous are running a Solar subclass, for example, Font of Might will just boost your Solar weapon damage by 25% while active.
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Font Of Wisdom
Font of Wisdom: Picking up an elemental well that matches your subclass energy type grants you a temporary meaning increase in your Intellect, improving the recharge rate of your Super.
Affinity | Universal |
---|---|
Cost | 4 Energy |
Effect | Sets your Intellect to 100 after grabbing an Elemental Well. Lasts 30 seconds. |
Font of Wisdom sets your Intellect stat to 100 for xxx seconds afterwards yous grab an Elemental Well that matches your subclass element. Grabbing an Elemental Well while Font of Light is active will refresh the vitrify's timer back to 30 seconds.
Equally powerful equally this sounds on newspaper, Intellect suffers from farthermost diminishing returns after 40 points. Increasing your Intellect stat from 50 to 100 will just reduce your Super cooldown by 43 seconds. Continue in mind that y'all'd have to proceed this buff active for about four minutes to run across the full 43-second cooldown reduction.
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Melee Wellmaker
Melee Wellmaker: Powered melee combatant final blows spawn elemental wells matching your subclass energy type.
Affinity | Universal |
---|---|
Toll | 4 Energy |
Result | Powered melee kills spawn an Elemental Well |
Similar to other Well-making mods, Melee Wellmaker has an internal cooldown of around a second betwixt each Elemental Well spawn. This limits your melees to making one Elemental Well per use.
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Overload Wellmaker
Overload Wellmaker: Defeating a combatant with a finisher spawns 2 Arc elemental wells.
Affinity | Arc |
---|---|
Cost | 4 Energy |
Event | Finishers spawn 2 Arc Elemental Wells |
Due to how finishers place yous next to enemies, you'll usually eat both Elemental Wells when the animation ends. Since finisher animations are rather lengthy, this mod indirectly bypasses the Elemental Well spawn cooldown, allowing you to spawn two Wells with every finisher.
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Reaping Wellmaker
Reaping Wellmaker: Later activating your class ability, your side by side weapon final blow spawns a Void elemental well.
Affinity | Void |
---|---|
Cost | 2 Energy |
Effect | Spawn a Void Elemental Well on your adjacent impale after using a class ability. |
Reaping Wellmaker'south effect lasts until yous either impale an enemy or you die. If you utilise your class ability, wait iv minutes, then impale an enemy, they'll still spawn a Void Elemental Well.
Using your class ability multiple times does not spawn additional Void Elemental Wells.
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Seeking Wells
Seeking Wells: Elemental wells yous create will motility beyond the ground toward nearby players.
Affinity | Arc |
---|---|
Cost | ii Free energy |
Event | Elemental Wells you create move towards y'all and your allies. |
While this modernistic is installed, Elemental Wells you create will slide across the ground toward your location if y'all're inside twenty meters of the Well. In terms of speed, they move a niggling faster than Stasis Shards affected by Whisper of Conduction. Moving out of range volition crusade the Elemental Well to finish moving. This mod affects allies as well, fifty-fifty if they don't have the mod equipped. Since anybody gets their own instanced corporeality of Elemental Wells whenever y'all make them, this is a massive quality of life improvement for every player in your fireteam.
Continue in mind, Elemental Wells cannot ascend or descend, so you'll need to exist grounded to selection up your Wells. However, Elemental Wells will gravitate nether you if you're in the air, making information technology fairly easy to pick them up in one case you're grounded. This modern does not affect Stasis Shards if Elemental Shards is installed.
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Shieldcrash Wellmaker
Shieldcrash Wellmaker: Breaking a shield with the matching weapon type creates an elemental well.
Affinity | Universal |
---|---|
Toll | 4 Energy |
Consequence | Spawn an Elemental Well later on breaking an enemy shield that matches your weapon'south damage blazon. |
The Elemental Well is generated nether the target that just had their shield destroyed. This mod pairs exceptionally well with Shield-Interruption Charge.
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Supreme Wellmaker
Supreme Wellmaker: Casting your Super spawns three Stasis elemental wells nigh y'all. Does not apply to Crucible, Trials, or Fe Banner.
Affinity | Stasis |
---|---|
Cost | 3 Free energy |
Effect | Spawn three Stasis Wells upon casting your Super. Doesn't work in PvP. |
Casting any Super (not simply Stasis) will spawn 3 Stasis Wells beside you right when the Super activates. There's a good chance you lot'll consume ane or two of the Wells while casting your Super. Stacking this modernistic through Bountiful Wells will only grant ane boosted Stasis Well per stack.
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Well Of Ions
Well of Ions: Picking upwards an Arc elemental well causes your adjacent melee to bargain increased damage.
Affinity | Arc |
---|---|
Cost | 2 Energy |
Effect | Arc Elemental Wells crusade your next melee to deal xxx% increased damage. Buff expires after 10 seconds or after you melee. |
When you grab an Arc Elemental Well, your adjacent melee attack will bargain xxx% increased harm. The vitrify volition elapse later ten seconds or until you lot apply your melee assail. This effect works on melee abilities and uncharged melee attacks. Melee-based Supers and Swords do not count. This mod buffs ranged melee abilities such as Celestial Fire. Grabbing multiple Arc Wells does non refresh the grace flow on this buff.
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Well Of Life
Well of Life: Picking upwards a Solar elemental well grants increased regeneration for a short catamenia of time.
Affinity | Solar |
---|---|
Cost | 2 Energy |
Result | Solar Elemental Wells grant passive HP regen. Lasts x seconds. |
The HP regen is slightly less than what Karnstein Armlets provide, regenerating a small amount of health per 2nd. Similar to Karnstein Armlets, the HP regen is uninterruptible. Grabbing multiple Solar Elemental Wells will refresh the duration'southward timer to x seconds—college if you lot're using Elemental Time Dilation. Pair this with damage resistance mods to drastically increase your graphic symbol's survivability.
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Well Of Ordnance
Well of Ordnance: Picking upward a Solar elemental well grants you boosted grenade energy. Multiple copies of this mod increment this effect.
Analogousness | Solar |
---|---|
Cost | 1 Free energy |
Effect | Solar Elemental Wells give ~six% additional grenade energy per stack of this modern. |
It's difficult to give an exact number on the additional energy given by this mod, but it seems to exist around 6%. Stacking this mod on your armor will increment the amount of grenade energy received. Keep in mind that matching Elemental Wells already grant 10% grenade energy, stacking with this effect.
Stacking Well Of Ordnance
Stacks | Boosted Energy |
---|---|
1 | 6% |
2 | 12% |
iii | 18% |
4 | 24% |
5 | 30% |
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Well Of Restoration
Well of Restoration: Picking upwardly a Stasis elemental well grants you additional energy for your ability that has the lowest free energy. Multiple copies of this mod increase this effect.
Affinity | Stasis |
---|---|
Cost | iv Energy |
Effect | Stasis Wells grant 15% additional energy to the ability with the lowest free energy. |
Well of Restoration is significantly stronger than it sounds on newspaper. Every Stasis Elemental Well will grant an boosted 15% ability energy to whichever ability has the lowest energy. This stacks with the default 10% energy y'all get from grabbing a Well, significant a single Well of Restoration modernistic will crusade Stasis wells to give 25% ability free energy.
Stacking Well Of Restoration
Stacks | Additional Energy |
---|---|
1 | 15% |
ii | thirty% |
iii | 45% |
4 | 30% |
That is non a typo: x4 Well of Restoration gives as much as x2. Information technology'due south unknown when this issues will be fixed. Until then, don't use more than three copies of this modernistic.
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Well Of Striking
Well of Striking: Picking up an Arc elemental well grants you additional melee energy. Multiple copies of this modernistic increment this issue.
Affinity | Arc |
---|---|
Cost | ane Free energy |
Upshot | Arc Elemental Wells give ~6% boosted melee energy per stack of this mod. |
Similar to Well of Ordnance, Well of Hitting gives around 6% melee energy upon grabbing an Arc Elemental Well. Multiple copies of this mod volition stack, allowing you to gain up to 24% melee energy per Arc Well. If your melee accuse was just expended when you grab the Well, you'd gain an additional x%, assuasive you to gain a third of your melee charge from a single Well.
Stacking Well Of Striking
Stacks | Additional Energy |
---|---|
1 | vi% |
two | 12% |
iii | 18% |
4 | 24% |
v | 30% |
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Well Of Tenacity
Well of Tenacity: Picking up a Void elemental well reduces the damage you take from combatants for a short flow of time.
Analogousness | Void |
---|---|
Price | two Energy |
Effect | Void Elemental Wells grant l% damage reduction. Lasts 5 seconds. |
Upon grabbing a Void Elemental Well, you'll gain the "Resist x3" buff for five seconds. This buff reduces all damage yous accept past 50%, stacking multiplicatively with damage resistance effects—chest armor mods, Warmind's Protection, etc. It does non stack with Protective Light or The Stag.
Well of Tenacity no longer extends the duration of other impairment resistance sources as of The Witch Queen expansion (source).
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Well Of Utility
Well of Utility: Picking upward a Void elemental well grants you additional class power energy. Multiple copies of this mod increase this result.
Affinity | Void |
---|---|
Cost | 1 Energy |
Effect | Void Elemental Wells give ~half dozen% additional course ability energy per stack of this mod. |
Grabbing a Void Elemental Well volition grant about 6% of your form ability energy. Stacking this mod will enhance this consequence. This can be especially useful for Hunters that desire to brand a build centered around their Dodge ability, utilizing Bombardiers or similar Dodge effects.
Stacking Well Of Utility
Stacks | Additional Free energy |
---|---|
one | half dozen% |
two | 12% |
3 | 18% |
4 | 24% |
5 | xxx% |
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Destiny 2 Font Of Light,
Source: https://www.thegamer.com/destiny-2-all-elemental-well-mods-explained/
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