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Resident Evil 2 Treatment Pool Room Safe

The solutions to Resident Evil 2: Remake's locker codes, safe combinations, and portable safes

If you lot want the locker codes, safe codes, and to go within those pesky portable safes in Resident Evil 2: Remake, you lot're going to have to do a lot of exploring. Just let's face up it: Resident Evil 2 is chilling and I'd understand if you'd rather not go scouring claret-soaked hallways looking for a tourist pamphlet with a series of numbers hastily jotted along the dorsum. Rather than backtrack and risk a nasty encounter with a licker or, even worse, the Tyrant, why not just apply this guide instead?

No one has to know.

Nosotros'll update this article if we discover any more locked containers in whatsoever of Resident Evil'due south 4 separate campaigns, but this should be plenty to cover yous for the offset two playthroughs.

Resident Evil two: Remake locker codes - Leon's desk

Ane of the first fix of locks y'all'll encounter is in the West Office, where a "Welcome Leon" sign is hanging. In this room, you'll find Leon's desk that has 2 locks keeping it shut. To open it, you'll need to input the outset letter of each of your would-be coworker'south first name. To effigy this out, you tin can look at the sets of iii desks on each side of Leon'southward desk. On the right side of southward-facing desks, you'll find proper name plaques for three officers. They are Marvin Branagh (M), Rita Phillips (R), and George Scott (Grand).

And so the combination for the commencement Leon's desk lock is MRG.

On the northward-side desks, only two of the plaques tin be seen. They are Elliot Edward (E) and David Ford (D). You demand the first name, but it'southward nowhere to be found. Fortunately, y'all can just animate being force the lock past trying every option.

The combination for that second Leon's desk lock is NED.

Unlocking Leon's desk will get you an extended magazine for Leon'southward pistol or a speed reloader for Claire's revolver.

Resident Evil ii: Remake locker codes - everything else

There are iii lockers to exist found in the residue of Resident Evil 2: Remake. Hither are the required combinations to unlock each of them:

  • Raccoon City Police Station 2nd floor shower room locker code: CAP
  • Raccoon City Police Station 3rd floor locker (past the stairs) lawmaking: DCM
  • Sewers Command Room locker code: SZF

Each of these lockers provides a unlike blazon of ammunition, which is very useful and so don't ignore them.

Resident Evil 2: Remake safe codes

Also constitute in three areas in Resident Evil 2: Remake are safes that crave special combinations to unlock. They follow a pattern of turning the punch left, right, left to accomplish the required numbers and so pressed the 'accept' push button to open the safe. Here are their required combinations:

  • 1st Floor, w office safe combination: left 9, correct 15, left 7 (rewards hip pouch)
  • 2nd Floor, east wing waiting room safe combination: left six, right ii, left xi (muzzle suspension for Leon, extended mag for Claire)
  • Handling pool room safe combination: left 2, correct 12, left viii (shotgun upgrade for Leon, hip pouch for Claire)

Resident Evil 2: Remake portable safes

Unfortunately, there is no universal codes for the portable safes. Each i is randomized, but they're easy to figure out with a little trial and error. Each button illuminates a green light on the punch, with the goal of pushing each push in order going counter-clockwise. You lot tin can start with any button, only y'all want to consummate a full circle in order.

So, the best manner to practice this is to pick any button and get-go pushing keys to figure out the side by side one in that sequence. Go along doing that until y'all're able to complete a full rotation without pressing the wrong push button and the safety volition open.

The portable safes can be plant here:

  • Playthrough A: 2nd floor shower room, second floor linen room
  • Playthrough B: 1st floor interrogation room, 2nd flooring linen room

The reward for opening both of these safes are the replacement keys you can insert into the keypad located on the 1st floor safety eolith room. At present that these replacement keys are in identify, you lot can use them to open a number of locked containers to become a hip pouch and some handy healing items.

With over 7 years of experience with in-depth characteristic reporting, Steven'due south mission is to chronicle the fascinating ways that games intersect our lives. Whether it's jumbo in-game wars in an MMO, or long-haul truckers who turn to games to protect them from the loneliness of the open road, Steven tries to unearth PC gaming'south greatest untold stories. His love of PC gaming started extremely early. Without money to spend, he spent an entire day watching the progress bar on a 25mb download of the Heroes of Might and Magic two demo that he then played for at least a hundred hours. Information technology was a good demo.

Resident Evil 2 Treatment Pool Room Safe,

Source: https://www.pcgamer.com/resident-evil-2-remake-locker-codes-and-safe-codes/

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